Called when the State dependency property changes.

Namespace: Elysium.Controls.Primitives
Assembly: Elysium (in Elysium.dll) Version: 2.0.976.4 (2.0.976.4)

Syntax

C#
protected virtual void OnStateChanged(
	ProgressState oldState,
	ProgressState newState
)
Visual Basic
Protected Overridable Sub OnStateChanged ( 
	oldState As ProgressState,
	newState As ProgressState
)

Parameters

oldState
Type: Elysium.Controls..::..ProgressState
An old value of the State dependency property.
newState
Type: Elysium.Controls..::..ProgressState
A new value of the State dependency property.

See Also